DS9 Stories/News: Bajoran Life Part (2)

BAJORAN LANGUAGE

Established words and phrases 

Site: http://en.memory-alpha.org/wiki/Bajoran_language

Religious terms Edit

Measurements

DS9 Stories/News: Deep Space Nine Races – Bajorans (1)

History

The Bajorans are a race of master artists, architects, and scholars whose lives are centered on their faith. Their deeply religious culture honors the ‘Prophets’ who guide the Bajorans.

Ships

 

 

Notes: Two man sailing ships used by the ancient Bajorans to explore space, four centuries before humans left the Earth. These ships had no impulse or warp drive; instead they used the power of the Bajor sun for propulsion. These ships were able to reach Cardassia when they discovered tachyon eddies in the Denorios Belt which propelled the ships beyond light speed.

The Bajorans (also known as the “Bajora[1])

were a humanoid species native to the planet Bajor in the Alpha Quadrant. The Bajorans had one of the oldest and richest cultures in the quadrant, though in the 24th century they suffered greatly at the hands of the Cardassian Union. With their liberation from the Cardassians and the discovery of the Bajoran wormhole in 2369, the Bajorans were thrust onto the interstellar stage.

Courtesy of Memory Alpha.org

Bajoran Lightship

Bajoran Lightship

Bajoran Fighter

Bajoran Fighter

Bajorans resembled Humans in appearance, and were distinguished by a series of four to seven horizontal creases across their noses. Bajorans also featured light and dark skinned variants, although the dark skinned Bajorans appeared to be a very small minority. (DS9: “The Homecoming“)

http://drexfiles.wordpress.com/2009/11/22/bajoran-assault-vessel/

A Niner’s World: Stuff You Should Know – Sisko Is Moses

Ira Steven Behr compares Sisko to the Biblical figure, Moses, who fails to reach the Promised Land, and to the character of Ethan Edwards from the 1956 Western film, The Searchers, who neglects to return to his family once his task is complete.[52] It was determined that this facet to Sisko’s character justified the use of divine intervention to resolve the Dominion threat

Ronald D. Moore commented that the story of Moses was one of the inspirations for Benjamin Sisko‘s character arc. (AOL chat, 1997)

German monk Bernhard Janzen, who was writing a dissertation about religious symbolism in Star Trek, compared Sisko’s smashing the Reckoning Tablet in DS9: “The Reckoning” to Moses smashing the Ten Commandments. [1]

http://en.memory-alpha.org/wiki/Moses

DS9 Stories/News: Some ‘Deep’ Talk with Alexander Siddig (2)

Cont.

Reaction On The Station

Regarding his reaction to the character’s change.

Jordan Hoffman: What did the other cast members think? Were they on your side or did they think you were being crazy?

Alexander Siddig: I had a reputation for being a bit of a crank, yeah. They thought I was being cranky. I had this – there was one time I got furious because none of us were being paid royalties on our – this is rubbish, not important for the real world – but, nevertheless, we weren’t being paid royalties on our photographs. So I changed my name for a number of reasons, but that was one of them. So that they would have to re-do all the photographs, all the press with all the right name on it.

And I didn’t turn up to the big photo call for the season’s photo. So there’s one season’s photo of Deep Space Nine – the cast, without me in it which is the one I didn’t turn up to. And being a naïve twenty-something year-old, I didn’t realize that they immediately turned around and fired the head of marketing. So there was a real significant impact for me being such a childish brat.

Jordan Hoffman: Wow. So did that wake you up a little bit? That move?

Alexander Siddig: It woke me up, yeah it woke me up to being naïve and stupid and that real people get involved in these things.

So, Yeah, What’s The Deal With The Name Change?

Jordan Hoffman: It’s funny, for a while you were Siddig El Fadil, then you became Alexander Siddig.  But your full name, is. . .

Alexander Siddig: It’s a mouthful; it’s not something you’d say on the street.

Jordan Hoffman: What is it, could you actually say it for me?

Alexander Siddig: Siddig El Tahir El Fadil El Siddig Abderrahman Mohammed Ah – I stumble a bit myself – Ahmed Abdel Karim El Mahdi.

Jordan Hoffman: Wow, okay. And you sort of just picked Alexander?  Said Alexander works.

Alexander Siddig: Yeah, Alexander worked because it was, it’s Mesopotamian, it’s Arab, you know it’s pre-Muslim. The “Al” bit is a bit like, well, I suppose like Al-Qaeda.  Al-Isskandar is the actual name in Arabic. And it’s a pre – it’s not a Western name at all, it’s an Arabic name. Hence, obviously the great Mesopotamian Alexander who didn’t look much like Colin Farrell and all that jazz.

Jordan Hoffman: So it wasn’t just as random as everyone says.

Alexander Siddig: No, it wasn’t random, and, also my first best friend had a dog that was called Alex. And so I was already happy with that name.

Jordan Hoffman: Can we talk a little bit about your background more? You’re a descendant of Sudanese royalty? Is that correct?

Alexander Siddig: No. I mean, there are no royals in Sudan.  There are certainly religious leaders and I was – my family is a family called the Mahdi family, and these are direct descendants of 1880’s great religious leader. Mahdi loosely translated means messiah so you’ll kind of get the idea.

Jordan Hoffman: That’s a heavy burden!

Alexander Siddig: Heavy burden for him, not for me. I can be the naughty grandchild, great-great grandchild going off the rail. So yeah, the family ruled in the Sudan for many, many years. Even now Sadiq al-Mahdi is trying his hardest to get into power as an opposition party in Sudan.

Jordan Hoffman: You steer clear of the political side of what’s going on over there?

Alexander Siddig: I do, because I’m pretty disgusted by it to be honest. It horrifies me. I happen to have had the privilege of growing up in the West, dictating my righteous indignation across to Africa where they have a much more difficult time and more nuanced existence than I could possibly lead. But I find it very abhorrent and very dangerous. I have problems with the far right. . .I went back in the ’80s and it was a gap between presidencies when my family I weren’t going to be arrested when we arrived and they were extremely condescending . . . Fundamentalist Islam terrifies me anyway, speaking as an Arab. And that’s not just because I’ve been brought up in a coveted western society, it’s because it is scary. That’s the end of that.

DS9 Stories/News: Designing the Deep Space Nine Space Station (1)

Deep Space Nine concept art

Deep Space Nine concept art

By on September 12, 2005 5:01 PM on Deep Space Nine

On the creative side, many of the elements Rick Berman and Michael Piller brought to Deep Space Nine had been established in The Next Generation — the use of Ferengi, Cardassians, Bajorans and wormholes provided powerful strands of connection to the familiar universe first established by Gene Roddenberry and since enjoyed by millions of viewers. But this new series demanded many unfamiliar things, ranging from an alien space station filled with ill lit corridors, commerce, even a casino, to exotic new species and religious subtexts. It was a strange new world indeed that Star Trek explored boldly as ever.

On the technical side, Berman and Piller were able to provide the same important connections in the look and feel of the latest series by drawing their key production people from the pool of talented individuals who had worked on Star Trek: The Next Generation.

Production designer Herman Zimmerman returned to design the dark and alien sets of the Cardassian space station. Michael Okuda led the art department’s effort to come up with an entirely new system of Cardassian control surfaces and data displays. Director of photography Marvin Rush brought a rich lushness to the new sets. Costume designer Robert Blackman refined Starfleet uniforms once again and ably met the challenge of a never ending stream of new alien races. Michael Westmore faced the same challenges in devising more and stranger alien races for Blackman to clothe. Visual effects that The Next Generation viewers had come to expect would be maintained and surpassed on the new series.

Early Deep Space Nine design

Early Deep Space Nine design

The task of designing the space station Deep Space Nine— which had to be a new, iconic and alien looking image that could be quickly recognized when seen on a small television screen — was a long, involved process that took several different directions before evolving into the final design we now take for granted. It was production designer Herman Zimmerman who was assigned to come up with this fresh and unique look that would be the centerpiece of the new Star Trek.

Early discussions about the look of the station led to a concept that eventually did not work. “It took us a couple of months of going in the wrong direction to find the right direction,” Zimmerman told Star Trek: The Magazine in 1999, “partly because the producers weren’t sure exactly how they wanted to direct us with the visual elements.”

We started out charged with getting a ‘Tower of Babel’ concept of a space station built over a couple thousand years of separate, disparate cultures, so the technology from one part of the station to another would be of various ages and various cultures, not necessarily interfacing one with the other, and there was this sense of confusion because of that.

“The initial take on it was that it was a very old, ancient type of station — maybe not symmetrical in shape,” Rick Sternbach, co-creator of the Deep Space Nine station, explained.

As Berman and Piller continued to refine the concept of Deep Space Nine, we [Sternbach, Zimmerman and Michael Okuda] continued to evolve some of the exterior station drawings. We started with a very large number of sketches and very quick CGI shapes that we could build in our computers.

We could create a lot of shapes, make multiple copies of shapes and kind of put little pieces together and rotate them around and see how they would work. Also we could see if they would provide enough of a strange alien look that would be approved as Deep Space Nine.