DS9 Stories/News: Star Trek: Deep Space Nine – Crossroads of Time (Genesis/Mega Drive) (1)

When I found out that this was actually released for real I had to check it out. A Star Trek platformer? Seriously?

Apparently the lead designer wrote a Star Trek fan film, so I expect this is going to be fairly faithful to the franchise. The music sounds like the actual Deep Space Nine theme, and that looks like the right space station, so it’s doing well so far.

Some Trek games (like Starfleet Academy and Elite Force for example) put the player in the shoes of Lieutenant Bland, chiselled generic space hero, who gets to go on an adventure alongside everyone’s favourite heroes from the show.

But fuck that, I’m Commander Benjamin Sisko himself, and this is my office.

Dammit Odd, how many times have I told you not to call here and interrupt my kung fu? Odo, whatever.

Eventually I realise he’s not going to stop calling me, so I should probably go find ‘security’ and hear what he has to say. First step: leave office.

These graphics aren’t actually that bad at all, and Sisko moves fairly… gracefully. Okay, the faces are a little weird, but that’s what happens when you go for realism at this kind of resolution.

The music on the other hand, is nothing like the soundtrack to the series. For one thing it’s catchy and tuneful. Exactly what I want to be listening to when I’m playing my ridiculous Star Trek platformer. Okay, now where the hell is the way out of this place?

Damn, you can really tell these two are related.

This corridors looks like it’s supposed to be in a complete loop, but sadly it doesn’t wrap around at the edges. Nice parallax scrolling though.

Okay, I’m just going to watch him do this for a second or two. There’s nothing even up there, it’s entirely pointless.

Right, what was I doing again? Oh yeah, I’m looking for ‘security’.

A docking pylon you say? I think I passed the door to that on the way here.

Uhuh. So… what now? He mentioned that Doctor Bashir was treating the technician so I suppose I should go find him.

Right, now that’s done I can go start the first level.

Doctor Bashir didn’t give me any clues about what I’m supposed to be doing now, so I suppose I’ll have to go talking to people until one of them gives me the next part of the plot.

LATER.

http://superadventuresingaming.blogspot.com/2011/12/star-trek-deep-space-nine-crossroads-of.html

DS9 Stories/News: The Blasian Narrative, Doctor Julian Bashir

Source: http://blasiannarrative.blogspot.com/2011/09/star-trek-doctor-julian-bashir.html

Let’s go back to DS9 for a moment, shall we?

Sudanese-born, England-raised Siddig el Fadil portrayed the boyishly handsome, genetically enhanced, yet socially naive, British-accented Doctor Julian Bashir.  By about the fourth season, the actor felt forced to change to a stage name, “Alexander Siddig”, because people were having trouble pronouncing the five syllables in “Siddig el Fadil.”

Keep in mind, the man’s full name is Siddig el Tahir el Fadil el Siddig Abderrahman Mohammed Ahmed Abdel Karim el Mahdi…and people were bitching about “Siddig el Fadil”?

*exasperated sigh*

So anyways…there’s that right there to begin with.

Pros:

1) Julian Bashir is an example of what I call “using an actor as the message, not the writing.”  In other words, the writers didn’t cast Fadil and then put words in his mouth to send a message.  His casual, series-regular presence is the message.  You can cast an Asian man to simply play a character.  His being Asian doesn’t have to be the point of the character (unlike with Sulu in the 1960s).

2) Siddig el Fadil was gorgeous; as a young girl, I primarily watched DS9 just to see him (the show so deep it went over my head at the time).  So not only was the Asian actor just playing a regular guy (hear tell, ’tis an Asian actor’s fondest wish in the West), but he was hot, and obviously meant to be a delectable piece of eye candy.  And the British accent totally helped.

3) Dr. Julian Bashir was just that, a doctor, and a damn brilliant one at that.  But we also got to know his hobbies – springball, tennis, darts, battle reenactments in the holodeck, spy stories and debating the merits of literature.

4) DS9 introduced the organization Section 31, the baddest, shrewdest, rogue organization in the Alpha Quadrant, reportedly designed to protect the interests of the Federation by any means necessary.  They put the Cardassian Obsidian Order and the Romulan Tal Shiar both to shame…and they recruited Julian Bashir for covert missions.  This is important because while his coworkers viewed him as a youthful, naive, sometimes annoying young man, Section 31 recognized what the audience eventually recognized: Bashir had a keenly analytical, shrewdly suspicious mind with an impeccable attention to detail.  In short, he was the perfect operative.

5) Bashir was most definitely sexual; we saw him numerous times with very beautiful women, ranging from fellow Starfleet officers to sexy Dabo girls.  The show even ended with his being in a long-term, committed relationship (Sulu and Ensign Kim never got that).  Made sense; a man that fine and in his prime wasn’t going to stay single for long.

6) One of the celebrated themes of DS9 was bromance, and we saw Bashir involved in at least two bromantic relationships, which Fadil and his castmates played to hilarious perfection.

Cons:

1) Despite all its brilliance, DS9 often screwed up and primary example of that was revealing that Bashir was a genetically enhanced human being, and that he owed his phenomenal intelligence and exceptional hand-eye coordination to genetic tampering.  It was also revealed that he was basically mentally impaired as a child, and when his parents simply refused to accept him as he was, they broke the law and basically had him rebuilt.  They then re-enrolled him in a new school with falsified records.

Actor Fadil was surprised with this information years into the show; it literally just popped up in the script one day, not having been an original part of his characterization.  It was a pointless subplot which, in a way, took something from Bashir.  It made him extra annoying in a non-cute way, and portrayed his family in an unnecessary bad light (they claimed they did it for his own good, not theirs).  At the subconscious level, it also seemed to tap into the notion that Asian students are basically drones whose academic dedication is unnatural.

At the same time, it was sort of amusing at to think Bashir had politely “dumbed” himself down for years, and passed amongst people as “normal.”

2) Bashir was often described as “annoying” by the other characters, and the older I get, the more I see why.  But I feel there is writing in conflict on the matter; while he’s supposed to be young and naive and eager to please, there’s also this very grave, mature, classiness which Fadil exudes that I feel defines the real Julian Bashir.  One who witnesses much pain and suffering, whose entire career is based on alleviated suffering, and whose compassion is utterly and consistently outstanding, cannot also be naive.  That’s contradictory and self-defeating.  If you’re witnessing births, deaths, and maintaining confidentiality for so many different people, you can’t be too clueless about the universe.

3) Bashir was irritatingly arrogant about his abilities sometimes, which I also feel is contradictory writing, because at times it seemed he was willing to put lives at risk or prolong suffering…simply to prove he could be the one to save them.  No…no, no.  The writers really needed to pick one.  And if they need flaws to balance out his virtues, arrogance was a really poor choice.

Final Verdict:

DS9 was, IMHO, the best of the all Trek series, so I don’t have too many complaints about this character.  One of the things Fadil said he really liked about his role was that people were so fascinated with his character – personality, how he was written, etc. – that they didn’t focus obsessively on his ethnicity.  When people told him or when he read rave reviews about the show, no one ever said how much “they liked that Indian doctor” – they just said they liked the doctor and were in awe of how he was written and portrayed.  This is, I think, a testament to the often excellent writing on that show, and the convincing work on Fadil’s part.

DS9 Stories/News: Learning to Love Star Trek, Part 45: “Q-Less”

Source: http://scifiblock.com/features/blog/learning-to-love-star-trek-part-45-q-less.htm

By Robert Ring, Mon, 11/15/2010 – 20:43

“Learning to Love Star Trek” is a weekly blog series by Sci-Fi Block Editor in Chief Robert Ring, begun January 1, 2010. In this series of blog posts, Robert is endeavoring to determine whether he can make a Star Trek fan out of himself through an exposure to a combination of episodes from Star Trek the Original Series and Star Trek: The Next Generation (Update: TNG has now been replaced with Deep Space Nine). Click here to read his introduction to the experiment.

Coming off two disappointing episodes, I sat down to watch “Q-Less” this week, and I have to say I view it as another disappointment. This episode is slightly famous simply for having Q in it, but I find the story to be scattered and pointless. When it ended, I caught myself wondering what had just happened.

The archeologist Vash shows up on Deep Space Nine after a two-year stint acquiring artifacts from the Gamma Quadrant. One of these artifacts is a mysterious and very valuable crystal, which, unbeknownst to everyone, begins draining the station’s power. Also unbeknownst to everyone (except Vash), Q has followed Vash back to the station, as he seems to be in love with her — or something like love, at least. Vash finds him annoying, though (don’t we all?), and will have nothing to do with him. Eventually these elements lead to Vash and Quark auctioning off her artifacts, and Q playing his trademark pranks on the crew of DS9 while the increasingly powerless station drifts toward the wormhole.


An invaluable energy-sucking crystal, or a beehive from the year 5000?

I hardly know what to say about this one. There’s almost nothing interesting or dramatic about it whatsoever. We know the station isn’t going to be swallowed by the wormhole, so we just watch the crew run around nearly mindless trying to figure out what to do. Q presents something of a dilemma, but he hardly does anything other than pester Vash and force Sisko to box him. Usually you at least have the question of, “How do we keep this omnipotent being from causing us problems?” but the problems here are minor, so if we just go along with it, we come out okay. As far as the “Deep Space Nine might be destroyed!” plot, we can’t find excitement in trying to figure what the characters should do because it’s all crew members trying to do things that we can hardly even understand, and we know it’s going to turn out alright anyway. It’s pretty much wasted time.

Incidentally, there are two things I find interesting in this episode. Both are small. I like how when Odo tries proving to Quark how little he cares for material items, Odo is caught off-guard by Quark asking him how he would like a latiunum-plated bucket to sleep in. It is as if the writers are saying, “Yes, Quark’s extreme materialism may not be healthy, but we all value material items to some extent. ” Second, Q’s explanation as to why he is so infatuated with Vash is thought-provoking. You’d think a godlike entity would have little need for a human companion, but through her, he explains, he is able to experience feelings like wonder — things he can’t experience himself as an all-knowing being. I had to stop and give some thought to the concept of an omnipotent being lacking the ability to understand something that is uniquely human (or, in the terms of a world populated with hundreds of intelligent species, uniquely mortal).

Unfortunately, for the other forty-four minutes of the episode (commercial-less), I’m left with one question: What’s the point? Some bad stuff happens, they figure out what the problem is at the last second, and everybody comes out safely. Q isn’t the only similarity this episode shares with what I’ve seen of The Next Generation.

DS9 Stories/News: The 8 Worst Episodes of Star Trek: Deep Space Nine (2)

Source: http://www.toplessrobot.com/2012/03/the_8_worst_episodes_of_star_trek_deep_space_nine.php

By Chris Cummins in Daily Lists, TV

5) Prodigal Daughter

What Is It About?: When O’Brien goes missing while investigating 24th century mobsters, Ezri embarks on a mission to track him down…discovering a not-so-shocking truth about her family along the way.

Why Is It So Awful?: The Ezri character was problematic all around because viewers had to accept the new Dax and warm up to Nicole de Boer while the writers struggled with figuring out exactly how to place her within the already well-established framework of the series. To de Boer’s credit, she is immediately likable in the role, even if it takes a while for the writers — and Ezri herself — to figure out exactly who she is. Originally airing early in the run of the show’s final season, this episode was created with the intention of fleshing out the new Dax a bit. Instead, it did her a disservice by thrusting her into a largely uninteresting story involving the Orion Syndicate. One of the series’ few missteps, the Syndicate was a criminal faction introduced during the previous season’s “Honor Among Thieves.” The concept of what basically amounts to intergalactic goodfellas is an interesting one, but in this case timing was everything. After all, gangsters can’t really hold a candle to the intrigue of what the Founders et al. were up to. So with the Dominion War raging and the end of the show in sight, it seemed frivolous to devote an hour to Ezri’s family problems and the murder mystery they were wrapped up in. It was an unwelcome distraction that took attention away from the ongoing story arc without bringing anything new to the plate. There are ways to do these types of stand alone stories well late in the series — just see “Take Me Out the Holosuite” — but ultimately “Prodigal Daughter” was an empty journey not worth returning to.

4) The Muse

What Is It About?: The chick with the creepy eyes from They Live arrives on the station and “inspires” Jake to work on his novel. Meanwhile, Lwaxana Troi drops by again… and this time she’s pregnant!


Why Is It So Awful?: In full Evil-Lyn mode, Meg Foster turns up as a sort of space vampire who feeds on Jake’s creativity and nearly kills him before Sisko gets all Hawk on her creepy-eyed ass. Elsewhere on the station that is suddenly beset by strange tonal shifts, preggers Lwaxana — whose name is my spellcheck’s sworn enemy — has gone and married a jerkface who wants to raise their kid in a male-dominated world. To get herself out of this problematic situation, she and Odo hatch a scheme to get married to take advantage of a legal loophole that would let her keep the baby. Before you can say “papa don’t preach,” the plan succeeds. Jake isn’t around to see any of this however, as he was too busy having his creative juices sucked out of his brain by an intergalactic refugee from a Yeats poem. Both storylines are played so earnestly that it’s hard to take either one seriously due to their inherent silliness. Yet of the two, the Odo/Lwaxana one comes off better since they are believable as kindred spirits. Say what you will about the pair’s previous outing, “Fascination,” but at least that dud didn’t feature any pseudo-erotic scenes of brain masturbation.

3) Move Along Home

What Is It About?: The first alien race to visit Deep Space Nine from the Gamma Quadrant loves games. After Quark cheats them, they force Sisko, Kira, Dax and Bashir into playing one of their own. It doesn’t sound that bad, but trust me, it is.

Why Is It So Awful?: The Wadi are the type of pointless one-and-done races that you’d expect to see on Star Trek: Voyager — nothing more than a combination of shitty costumes, shittier makeup and one not very interesting defining trait (in this case, a love for games of chance). After they put our heroes through the ringer with their annoyingly nonsensical game of Chula, they conveniently reveal that no one was in any real danger and go on their merry way. By receiving no real punishment for their actions other than getting a stern talking to, the Wadi makes the Federation seem like wishy-washy pushovers. And that’s not even getting into the stupidity of the Chula game itself:

Allamarine, please make it stop.

DS9 Stories/News: The 8 Worst Episodes of Star Trek: Deep Space Nine (1)

Source: http://www.toplessrobot.com/2012/03/the_8_worst_episodes_of_star_trek_deep_space_nine.php

By Chris Cummins in Daily Lists, TV
Under-appreciated during its original run, Star Trek: Deep Space Ninehas subsequently gone on to find a second life since it went off the air in 1999. There are many reasons for this, ranging from how the show’s availability on DVD and streaming formats accommodates new viewers who may have been alienated by its serialized storytelling the first time out to simple word-of-mouth. Ultimately it doesn’t matter what brought you to the series, just the fact that you had the opportunity to check it out… regardless of what your final verdict on it was.Admittedly, as a Star Trek fan who considers Deep Space Nine to be the franchise’s finest moment, I’m a bit biased (your mileage may vary in terms of how the adventures of Captain Sisko and his crew resonate with you). Last year, Topless Robot presented a look at the 10 Best Episodes of Star Trek: Deep Space Nine. Fans will be quick to point out that the great episodes far outweigh the bad by a considerable amount. But in the name of fairness today we will be pointing out DS9‘s most notable misfires. Which episodes stink worse than Worf after a marathon Par’Mach session? Let’s find out.

8) Let He Who Is Without Sin… 

What Is It About?: Worf, Dax, Bashir, Quark and Dabo girl Leeta all go to Risa for some R&R. Once there, they meet resort worker Vanessa Williams (whose “Saving the Best for Last” song is the most annoying earworm ever) and some killjoy revolutionaries who are upset that people only use their planet to fuck. Awkwardness ensues.

Why Is It So Awful?: In the Star Trek: Deep Space Nine Companion book, Robert Hewitt Wolfe — the man who co-scripted many of the series’ greatest moments — refers to this as “the worst episode I ever wrote.” That sounds about right. For a planet whose sole purpose is getting visitors off, Risa has roughly the same amount of erotic appeal as an episode of The Waltons. That’s unfortunate. Making matters worse is the disservice this outing does to Worf by portraying him as petty, jealous and almost puritanical (his actions are explained away by a contrivance that takes the form of a tragic story from his past — one that strangely was never mentioned before or after this episode). Instead of being a fun romp that comments on the repercussions of having a planet that exists purely for pleasure, “Let He Who Is Without Sin…” seems muddled and unsure of exactly what it is trying to get at. As a result, the audience was left with the television equivalent of being forced to feign excitement while a hated co-worker shares their vacation snapshots. In other words, Risa is a lame place to visit and you sure as hell wouldn’t want to live there.
7) Resurrection

What Is It About?: Bareil escapes from the evil mirror universe and arrives on Deep Space Nine, causing problems for Kira and generally boring everyone else.

Why Is It So Awful?: Deep Space Nine bought the mirror universe back to Star Trek, making it edgier and sexier than ever before (with a healthy dose of soap opera theatrics thrown in for good measure). “Resurrection” breaks the winning streak set by the other mirror romps by focusing on Bareil, a character who isn’t nearly interesting enough to support an episode on his own. Not even the third act appearance of the Intendant — known in fan circles as “Kinky Kira” can save this from being a dull bottle show that desperately wants to have the excitement of a “Crossover” or “Shattered Mirror.” Instead it has about as much in common with those installments as Star Trek II does with the Enterprise finale.
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6) Time’s Orphan

What Is It About?: After Molly O’Brien falls into some sort of bullshit rift in the space-time continuum, she emerges as an adolescent seemingly devoid of humanity. Naturally, Miles and Keiko are a bit upset about this. As they try to make things right, viewers get to enjoy the antics of Molly O’Brien: Feral Teen. By enjoy, I mean suffer through. A lot.


Why Is It So Awful?: Throughout DS9‘s run, the writing staff relished in emotionally and/or physically beating the hell out of Miles O’Brien. It was awesome, and resulted in great drama that really allowed Colm Meaney to shine. This episode is a rare example of the so-called “torture O’Brien” formula backfiring, because the peril never really felt real. At no point does it seem that the status quo won’t be returned by the time the final credits roll. So by the time the real Molly returns — thanks to a denouement that is uncomfortably close to the one that was also used in the series’ “Children of Time” — it just seems pointless. But hey, at least we get a glimpse at how good at parenting Worf and Jadzia will be. Oh wait. Fuck.