DS9 Stories/News: Bajoran Life Part (4)

Bajorans are a humanoid race from the planet Bajor. Bajorans are a very spiritual people, and their history has produced many great architects, artists, builders and philosophers.

Bajoran civilization has existed for over a half-million years. A contemplative and spiritual people, the early Bajorans saw little need in reaching to the stars. It is known, however, that the Bajoran people held limited interstellar abilities via primitive solar sail space craft.

Site: http://www.ussgalaxy.net/database/species/members/bajoran.htm

Bajoran culture declined greatly during the Cardassian Occupation, from 2328 to 2369 (was formally annexed in 2339), during which time the Cardassian Union dominated the Bajoran people. 10 million Bajorans were killed, but despite the brutality of the government implemented massacres, freedom fighters in the mountains of Bajor never ceased their struggle for independence. The Cardassians made heavy use of forced labor camps and attempted to strip the Bajorans of their cultural identity. Cardassian strip mining of Bajor lead to planet-wide ecological devastation. It was the Cardassian Occupation of Bajor that forced the Bajoran people to throw off their strict caste based culture and actively fight against their oppressors. They have only recently been allowed to rebuild their culture.

The Bajoran people successfully repelled the Cardassians from their world in 2369 and a provisional government was established. The United Federation of Planets was called upon to provide assistance during this time of chaos and turbulence. The Federation assumed control of the abandoned Cardassian mining station Terok Nor (which the Federation renamed Deep Space Nine) and acted as a deterrent to future Cardassian reprisals against the Bajoran people.

The discovery of the Bajoran wormhole (which the Bajorans called the “Celestial Temple”) made Bajor a site of scientific importance. Later, Bajor became a strategically important location when the Dominion began their invasion of the Alpha Quadrant.

Bajorans developed an intolerance of Cardassians due to the recent Cardassian occupation of Bajor. The Bajoran sense of spirituality is so strong that they have developed a very strong will due to their faith. Most Bajorans have studied their religion fairly extensively. Also, most Bajorans with a highly-developed faith are also devoted to the rebuilding of their world.

Bajor

The entire planet, or at least its largest continent, is known by geographic areas such as the Northwestern District, Northeastern District, etc. Those in turn, are divided into provinces such as Tozhat, Dahkur and Hedrickspool, each having its own administrative centre and council of Vedeks but both as subservient to the Capitol. The planet is larger than Terra and so its gravity is about 1.4g. A classical model of a Class M system, the planet has a number of large oceans breaking up the land mass, the water is said by many to be unusually green, probably due to a high concentration of microscopic plant life. The weather on Bajor is tropical over most of the planet, with periods of storms during certain seasons of the year. There are a number of desert areas, although most of the barren wasteland left by Cardassian mining has been reclaimed.

A massive system of aqueducts over the land mass provides both irrigation and an established transit system. Transport centres in major urban settlements often combine water and air transport, to the amusement of many off-world visitors.

The Capitol City is the center of Government, Military and Religion on Bajor. Most of the other settlements have now been fully rebuilt after the destruction of the Cardassian Withdrawal. There are few other large cities as Bajorans prefer small communities to large Urban sprawl.

DS9 Stories/News: Deep Space Nine Races – Cardassians

Cardassian Logo

Cardassian Logo

The Cardassian people are a ruthless race of humanoids in a military dictatorship, which rules their empire with a fist of iron. They have been involved in a bitter, extended conflict with the United Federation of Planets. An uneasy truce between the two adversaries was finally reached in 2366. Then in 2367, a historic peace treaty established a fragile armistice between the Federation and the Cardassian Union. Among other things, the treaty provided that captives of either government would be allowed to see a representative from a neutral planet following their incarceration.

http://www.belgarath.net/?FramePage=/v5/xeno/bajorans.asp&

Cardassians prefer a darker, hotter, and more humid environment than Humans. (DS9: “For the Cause“) Like other humanoids, their evolution was influenced by the Ancient humanoids. (TNG: “The Chase“)

Courtesy of Memory Alpha.org

The Cardassians were allied with the Dominion during the Dominion war. Their hatred of the Federation is known throughout the galaxy

Ships

GALOR CLASS

Notes:     The Galor class is the largest part of the Cardassian military, but it isn’t the strongest ship in the galaxy.  A lone Galor class is easily out classed by most other Alpha Quadrant ships. To make up for this shortcoming Galors can often be found in large wolf packs.  It is believed that until the Cardassian Union joined the Dominion, the Galor class was the most technologically advance ship Cardassia could build.  Now the Galor class serves in a supporting role to more powerful Dominion ships.

KELDON CLASS

Notes:     The Keldon class is an enlarged and more powerful version of the Galor class.  It can be identified by the new upper decks and different tail section.

HIDEKI CLASS

Notes:   Hideki class ship are designed to patrol the Cardassian boarder and raid neighboring solar systems for resources.  The Hideki class has also been known to support larger Cardassian warships and Dominion fleets.

http://gostartrek.webs.com/cardassians.htm

This slideshow requires JavaScript.

DS9 Stories/News: The Federation Leaders In the Dominion War (2)

Cont.

Constable Odo

One of the hundred Founders sent out to collect data on the rest of the galaxy before returning to the Great Link, Odo was taken in, held captive, abused, and generally emotionally and psychologically battered by the Bajoran people. Left only dimly aware of his extraordinary potential, Odo spent many years wasting his talents as security chief of Terok Nor/DS9. After learning of his true heritage, Odo attempted on several occasions to fulfill his destiny by rejoining the Link but was thwarted by fiendish emotional manipulations perpetrated against him by the crew of DS9, most notably the reviled Colonel Kira. Odo at one time stood accused and convicted of killing another Founder and was punished for this transgression by being transformed into a solid. However, he serendipitously recovered his abilities by merging with an infant Founder and was permitted to keep them as the gift of providence. Following the Dominion’s strategic withdrawal from Cardassia Prime, Odo at last escaped Colonel Kira’s fiendish grasp and returned to the Great Link, bringing with him the cure to a minor ailment which had been troubling the Founders.

Garak

Notorious criminal, wanted for crimes against the Romulans, Cardassians, and Dominion, Garak is a cruel and unfeeling individual who has been cast out by his own people, the Cardassians, for high crimes against the state. Garak played a pivotal role in the failed Tal Shiar/Obsidian Order strike against the Founder’s home world and at that time, further distinguished himself in the annals of infamy by torturing Odo to whom he had formerly pretended friendship. Rumors also suggest that Garak may have played a part in convincing the Romulans to abandon their non-aggression pact with the Dominion, though, reports concerning this operation are sketchy. Garak is most recently placed on Cardassia Prime in the company of Colonel Kira and the traitor, Damar.

Chief O’Brien

Former Chief Petty Officer aboard the USS Enterprise and later Chief of Operations aboard DS9, Miles O’Brien’s technical acumen is much vaunted throughout the Federation. This reputation not withstanding, the Chief is a dogged, plodding, uninspired thinker, well suited for his latest post as an instructor at Starfleet academy.

Dr. Julian Bashir

Chief Medical Officer aboard DS9, the otherwise insignificant Bashir is credited with obtaining the cure for a Federation engineered disease with which the Founders were infected. Though of little consequence to the invincible Founders, Bashir is respected within the Dominion for this small service and is considered a possible ally within the Federation. Formerly held captive at a Dominion internment camp while replaced at DS9 by a Founder, Bashir may have learned to feel the proper awe and respect for the Dominion during this time.

DS9 Stories/News: Some ‘Deep’ Talk with Alexander Siddig (3)

Cont.

Cairo Time

Jordan Hoffman: So let’s talk about the new movie Cairo Time, which I think is the first time you’ve played a romantic lead, is that correct?

Alexander Siddig: It is indeed, it is. Since I was at school, that’s the first time I’ve played a romantic.

Jordan Hoffman: How much fun is it to woo the hearts of audiences like that? To lay on the charm thick for the sake of the audience?

Alexander Siddig: It’s pretty great. It wasn’t so much, I have to confess I wasn’t really thinking of the audience when I was in Cairo but I – to gaze into that lady’s eyes [Patricia Clarkson] is quite thrilling.

Jordan Hoffman: Your character sort of welcomes this woman into the Egyptian culture and the city of Cairo; how much familiarity did you have with Cairo prior to making the film?

Alexander Siddig: Well, you know it’s one of the places that’s sort of been in my reference library all my life in the sense that I was born in the Sudan which is the neighboring country and up until – I mean forever we’ve had a treaty with Egypt and immigrants come and go; my whole family lived in Cairo for years. And so it was a familiar place and I’d been there in the 80’s as a kid really, so I knew my way around and I felt very comfortable and relaxed there. So it was easy to make the little leap from a Sudanese man to and Egyptian man which I had no problem doing.

Jordan Hoffman: So you didn’t have to think it too much.

Alexander Siddig: No, I really didn’t. It’s a really honest city for all its evils. It can be quite filthy – that’s not exactly an evil is it by world standards. But it lays itself out to you as a tourist. London for example, is an impossible city. You need to know people in London to find out where things are and what’s going on and you can’t make friends here unless you were kind of born here. So, Cairo is much more friendly and available to people.

Jordan Hoffman: So when you were shooting this film, it was a Canadian production, but it’s still a large western production and there isn’t too much of that on the streets of Cairo. How were you treated by the general population?

Alexander Siddig: They were completely puzzled by us. They were like, ‘what the Hell is that?’ they just couldn’t quite make out what weirdness we were doing. This was bigger than an ordinary video camera, we weren’t just saying hi in front of a landmark we were doing scenes, so when they could they would sort of jostle into the frame to get involved. Which was fine on some levels, but as soon as they started looking into the camera and stuff it was a total nightmare.

Jordan Hoffman: So that shot of nearly getting hit by a motorcycle, was that actual?

Alexander Siddig: We really did – well it was a stunt, but the interesting thing was that the stunt guy had never done a stunt in his life – was not a stunt man. He literally tried to run her over. And I must have buried my nails deep into her arm to get her out of the way she was absolutely – she was shaking afterwards. She wasn’t used to that.

Jordan Hoffman: Was it all Egyptian crew? Or was it Canadian crew?

Alexander Siddig: It was a beautiful mix actually. It was a whole jumble of different people. The Egyptians were brilliant, I mean really brilliant; and kind of cool and cosmopolitan and wanted to take us all out to cool places to hang out in the evenings. Egyptians – thank God you know Cairo is not a dry city and is not massively fundamentalist.  It’s got fundamentalist aspects, but you can still have a really swingin’ time.

Bashir and O’Brien

Jordan Hoffman: Who from the old days that you don’t get to see do you like to hang out with the most at conventions?

Alexander Siddig: You know I love hanging out with Nicky deBoer.

Jordan Hoffman: I see.

Alexander Siddig:  She is just hilarious; great, great girl. And um if I see Colm Meaney we’ll have a drink and bitch at each other. That’s all we do. I realize looking back at my history with him, I went out with him twice a week every week for seven years – drinking. Boy, he can pack em away.


Jordan Hoffman: I would imagine.

Alexander Siddig:  And all we did was fight. And I guess that’s what they did on the show too. But we fought in real life all the time. He would set me up, he’d take me to Irish bars where they hated English people. I would think they were being racist about the fact that I’m black and they weren’t. The just hated the English people, they would just hear my accent and they’d – and he just laughed his head off.

Jordan Hoffman: Did you ever actually play darts, though, is the real question.

Alexander Siddig:  No. No. That would be very weird.

Jordan Hoffman: There needs to be a separation between art and life.

Alexander Siddig:  Yes, because that was the only separation, the dart game.

DS9 Stories/News: Goodbyes

Source: http://deflipside.com/?page_id=1693

by Christopher DeFilippis

DeFlip Side, Vol. 1, No. 6
(First Appeared: June/July, 1999;
First Light E-zine, Issue #82)

This is going to be short and sweet, folks. My original plan for this month’s column was to bid a fond farewell to Deep Space Nine, until recently the best show on television. I was going to do an in-depth review of the final episode, exploring whether or not it brought the Dominion war arc to a satisfying conclusion, as well as if it proved a fitting send-off to the best Trek series ever; my swan song to the swan song, so to speak. But those ne’er do-wells at Paramount took the wind out of my sails. After watching the finale, I came to only one inescapable conclusion: It’s not over.

After all, Sisko left his baseball behind.

Of course, there’s also the question of his unborn child, his career in Starfleet, a new Defiant that needs to be broken in, an unfinished real estate transaction on Bajor and his promise that he would return “in a year from now or yesterday.” But the baseball is the cincher. He doesn’t leave home without it, much less take up permanent residence in Prophet limbo. We haven’t heard the last from him or the rest of these characters. I don’t know when or in what format, but we’ll see them again. Bet on it.

This fact colors my opinion of the two-hour series finale. As a final good-bye, it would have left too many loose ends. But as a “so long for now” it was perfect. It brought enough closure to satisfy, but egged us on just enough to keep our expectations for a return simmering on a low frame somewhere in the back of our brains. Like Kira and Jake, we’re all gazing out of a portal on the Promenade, waiting patiently to see what happens next.

I’ll spare you all a long-winded essay on what I liked and why. Different parts of the finale will have appealed to different people for different reasons. But there is no call for excess exposition. After all, we’re not talking about “Mirror Image” here (the legendarily confusing finale to the TV series Quantum Leap). Instead, I’ll be as succinct as possible:

The Good Stuff:

  • The death of Kai Winn.
  • The kick-ass battle scenes.
  • Kai Winn’s unfortunate demise.
  • Garak’s revenge on Weyoun.
  • Barbecued Kai.
  • Nog’s promotion.
  • Pah Wraiths 1, Kai Winn 0
  • Kira’s ironic role in the liberation of Cardassia.
  • Kai Winn all gone.
  • Ezri’s nearly exposed breasts.
  • Bye bye Kai.
  • Sisko plowing Dukat over the cliff’s edge in a flying tackle.
  • The old bag bites it.
  • Martok’s self-satisfied belt of blood wine while standing on bloated enemy corpses.
  • She’ll finally shut up.
  • The faint hope that once O’Brien accepts a teaching position at the academy, he’ll attain some kind of rank (Where does “Chief” fall, anyway? As far as I can tell, it’s somewhere between ensign and lieutenant. So Nog outranks him now? Not a proud legacy for more than a decade in uniform…).
  • Winn-kabob.
  • Damar’s last stand.
  • Burn Winnie burn.
  • Worf’s new-found honor and influence with the Klingon council.
  • Are those Kai burgers I smell?
  • Bashir finally gets some.
  • Armagedd-Winn.

The Bad Stuff:

  • Vic Fontaine’s schmaltzy send-off.
  • A too-short stand-off between Dukat and Sisko that smacked of the
  • Kirk/Mitchell showdown in “Where No Man has Gone Before” (“Get on your knees and pray to me, James”).
  • A tuxedo-clad Odo melting into the Great Link.
  • The use of stock footage of a Klingon getting blown down a corridor on a wave of fire (from The Undiscovered Country, I think).
  • Worf’s flashback sequence that held not a smidgen of Jadzia memories. (I guess Paramount didn’t want to have to pay residuals to Terry Farrell.)

 

As you can see, the good clearly outweighed the bad. I think the very best thing about the episode, and the series over all, was that I could never tell exactly how things would turn out. And even when I did have a pretty good idea of where things were going, the characters would reach their destinations via completely unexpected routes.

This rule holds true for the future of Deep Space Nine. It’s a foregone conclusion that Sisko will come back. Just watch; he’ll soon get tired of playing pinochle with Wesley on the astral plain and shuffle back into his mortal coil for a return to his old life. But to what effect? Will he be considered a lord on Bajor? Will his new found Prophet wisdom cause a rift between him and his all-too-human friends and family? Will he have hair? I can’t even guess at the possibilities.

Of course, we’re most likely to be hearing from Worf the soonest. I just hope the powers that be use the opportunity they’ve created to full effect in the next movie. Worf’s position as Federation ambassador to Qo’noS lends itself to a sweeping story that could encompass the Federation and Klingon Empire and propel the franchise forward, something it sorely needs after the disaster that was Insurrection.

The one thing I do not want to see is a feature length film that combines the Next Gen and DS9 casts. The writers have a tough enough time as it is finding useful roles for the entire Enterprise-E ensemble with each outing. If they tried to add the DS9 crew as well, the screen would be packed tighter than Seven of Nine’s Wonder Bra, but with a far less marvelous result. I’ll pin my hopes on a small-screen reunion that will give the DS9 characters and plot lines free reign.

In the meantime, I guess I still have Voyager to give me my Star Trek fix, though it’ll be like going from heroin to methadone. Now that the DS9 writers are freed up, maybe they can help put Voyager on the right track and raise it to the standards we’ve come expect from Star Trek. But I’m not gonna hold my breath. I don’t have to anyway.

When DS9 premiered, I still had a maniacal hatred of new Trek. I wasn’t sucked over the Next Gen event horizon until Generations hit the theaters. And by the time I got into DS9, it was well into its run. So I ask you to pray with me now that channel 11 in NY soon starts rerunning the series from the beginning. There are three years worth of episodes I’ve never seen. It’s a little something extra to look forward to.

See Pop? Sometimes it works to your benefit to be a day late and a dollar short…