DS9 Stories/News: Goodbyes

Source: http://deflipside.com/?page_id=1693

by Christopher DeFilippis

DeFlip Side, Vol. 1, No. 6
(First Appeared: June/July, 1999;
First Light E-zine, Issue #82)

This is going to be short and sweet, folks. My original plan for this month’s column was to bid a fond farewell to Deep Space Nine, until recently the best show on television. I was going to do an in-depth review of the final episode, exploring whether or not it brought the Dominion war arc to a satisfying conclusion, as well as if it proved a fitting send-off to the best Trek series ever; my swan song to the swan song, so to speak. But those ne’er do-wells at Paramount took the wind out of my sails. After watching the finale, I came to only one inescapable conclusion: It’s not over.

After all, Sisko left his baseball behind.

Of course, there’s also the question of his unborn child, his career in Starfleet, a new Defiant that needs to be broken in, an unfinished real estate transaction on Bajor and his promise that he would return “in a year from now or yesterday.” But the baseball is the cincher. He doesn’t leave home without it, much less take up permanent residence in Prophet limbo. We haven’t heard the last from him or the rest of these characters. I don’t know when or in what format, but we’ll see them again. Bet on it.

This fact colors my opinion of the two-hour series finale. As a final good-bye, it would have left too many loose ends. But as a “so long for now” it was perfect. It brought enough closure to satisfy, but egged us on just enough to keep our expectations for a return simmering on a low frame somewhere in the back of our brains. Like Kira and Jake, we’re all gazing out of a portal on the Promenade, waiting patiently to see what happens next.

I’ll spare you all a long-winded essay on what I liked and why. Different parts of the finale will have appealed to different people for different reasons. But there is no call for excess exposition. After all, we’re not talking about “Mirror Image” here (the legendarily confusing finale to the TV series Quantum Leap). Instead, I’ll be as succinct as possible:

The Good Stuff:

  • The death of Kai Winn.
  • The kick-ass battle scenes.
  • Kai Winn’s unfortunate demise.
  • Garak’s revenge on Weyoun.
  • Barbecued Kai.
  • Nog’s promotion.
  • Pah Wraiths 1, Kai Winn 0
  • Kira’s ironic role in the liberation of Cardassia.
  • Kai Winn all gone.
  • Ezri’s nearly exposed breasts.
  • Bye bye Kai.
  • Sisko plowing Dukat over the cliff’s edge in a flying tackle.
  • The old bag bites it.
  • Martok’s self-satisfied belt of blood wine while standing on bloated enemy corpses.
  • She’ll finally shut up.
  • The faint hope that once O’Brien accepts a teaching position at the academy, he’ll attain some kind of rank (Where does “Chief” fall, anyway? As far as I can tell, it’s somewhere between ensign and lieutenant. So Nog outranks him now? Not a proud legacy for more than a decade in uniform…).
  • Winn-kabob.
  • Damar’s last stand.
  • Burn Winnie burn.
  • Worf’s new-found honor and influence with the Klingon council.
  • Are those Kai burgers I smell?
  • Bashir finally gets some.
  • Armagedd-Winn.

The Bad Stuff:

  • Vic Fontaine’s schmaltzy send-off.
  • A too-short stand-off between Dukat and Sisko that smacked of the
  • Kirk/Mitchell showdown in “Where No Man has Gone Before” (“Get on your knees and pray to me, James”).
  • A tuxedo-clad Odo melting into the Great Link.
  • The use of stock footage of a Klingon getting blown down a corridor on a wave of fire (from The Undiscovered Country, I think).
  • Worf’s flashback sequence that held not a smidgen of Jadzia memories. (I guess Paramount didn’t want to have to pay residuals to Terry Farrell.)

 

As you can see, the good clearly outweighed the bad. I think the very best thing about the episode, and the series over all, was that I could never tell exactly how things would turn out. And even when I did have a pretty good idea of where things were going, the characters would reach their destinations via completely unexpected routes.

This rule holds true for the future of Deep Space Nine. It’s a foregone conclusion that Sisko will come back. Just watch; he’ll soon get tired of playing pinochle with Wesley on the astral plain and shuffle back into his mortal coil for a return to his old life. But to what effect? Will he be considered a lord on Bajor? Will his new found Prophet wisdom cause a rift between him and his all-too-human friends and family? Will he have hair? I can’t even guess at the possibilities.

Of course, we’re most likely to be hearing from Worf the soonest. I just hope the powers that be use the opportunity they’ve created to full effect in the next movie. Worf’s position as Federation ambassador to Qo’noS lends itself to a sweeping story that could encompass the Federation and Klingon Empire and propel the franchise forward, something it sorely needs after the disaster that was Insurrection.

The one thing I do not want to see is a feature length film that combines the Next Gen and DS9 casts. The writers have a tough enough time as it is finding useful roles for the entire Enterprise-E ensemble with each outing. If they tried to add the DS9 crew as well, the screen would be packed tighter than Seven of Nine’s Wonder Bra, but with a far less marvelous result. I’ll pin my hopes on a small-screen reunion that will give the DS9 characters and plot lines free reign.

In the meantime, I guess I still have Voyager to give me my Star Trek fix, though it’ll be like going from heroin to methadone. Now that the DS9 writers are freed up, maybe they can help put Voyager on the right track and raise it to the standards we’ve come expect from Star Trek. But I’m not gonna hold my breath. I don’t have to anyway.

When DS9 premiered, I still had a maniacal hatred of new Trek. I wasn’t sucked over the Next Gen event horizon until Generations hit the theaters. And by the time I got into DS9, it was well into its run. So I ask you to pray with me now that channel 11 in NY soon starts rerunning the series from the beginning. There are three years worth of episodes I’ve never seen. It’s a little something extra to look forward to.

See Pop? Sometimes it works to your benefit to be a day late and a dollar short…

DS9 Stories/News: Birthday Alert – James Darren 08:06

It’s James Darren Birthday

James Darren (born 8 June 1936; age 75) is an actor, director, and singer known for his role as the holographic lounge singer Vic Fontaine on Star Trek: Deep Space Nine. He also played the mirror version of Vic in the episode “The Emperor’s New Cloak“.

Courtesy of Memory Alpha.org

Darren, born James William Ercolani, is originally from Philadelphia, Pennsylvania, USA and moved to New York City to fulfill his dream to become a singer and actor. After a short time taking acting lessons he met Columbia Pictures talent agent Joyce Selznick who gave him a seven year contract with Columbia. In 1955 he moved to Hollywood, California and stood in front of the camera for nineteen Columbia films. The following year he took his stage name James Darren, named after the Kaiser-Darrin sports car.

As Vic Fontaine

… as mirror universe Vic Fontaine

Vic Fontaine was a 24th century Human hologram on Deep Space 9 created as part of a program simulating 1962 Las Vegas on Earth. He was a singer and entertainer who ran Vic’s Las Vegas Lounge. His holoprogram, along with his charming personality, quickly became a favorite among the DS9 crew and were frequently accessed.

http://en.memory-alpha.org/wiki/Vic_Fontaine

DS9 Stories/News: Birthday Alert – Colm Meaney’s 3 Day Birthday Special

It’s Colm Meaney’s Birthday

30/May/1953

Colm J. Meaney (Irish: Colm Ó Maonaigh) (born 30 May1953; age 58) is the Irish actor best recognized by Star Trek fans for his portrayal of Chief Miles O’Brien on bothStar Trek: The Next Generation and Star Trek: Deep Space Nine from 1987 through 1999. He also played Albert Macklin in the acclaimed episode “Far Beyond the Stars“.

Courtesy of Memory Alpha.org

Here, we’ll concentrate on Mile’s of DS9

O’Brien was a character favorite to DS9 Writers, where they had a recurring motto “O’Brien Must Suffer”

Ira Behr once confessed that while he was persuaded to work on DS9 by Michael Piller, he responded to him that he would only do it if he had a chance to work on O’Brien’s character and have him with a real, true friendship with Julian Bashir.

The relationship between Bashir and O’Brien is the best relationship… the best friendship in the history of the franchise.”
Ira Steven Behr, Season Six dvd set, Crew Dossier: Julian Bashir”

So, let’s explore those two themes today shall we?

First, The Whole “O’Brien Must Suffer” Thing

Luck of the Irish? The Tragedies of Miles O’Brien

by Ryan Britt

It’s Saint Patrick’s Day and that means celebrating the best Irishman in space: Chief Miles Edward O’Brien from The Next Generation and Deep Space Nine! Played by noted Irish actor Colm Meaney, O’Brien always came off as one of the most relatable and down-to-earth (put intended) characters in all of Star Trek. But, this likability and good-heartedness is often rewarded with bad luck and sorrow for poor O’Brien and his family. He certainly has the Irish gift of gab, but not the luck of the Irish. How does he suffer so? Let me count the ways.

John Lennon’s little-known protest song “The Luck of the Irish” points to the irony of this famous phrase by outlining just how incredibly unlucky the people of Ireland have been throughout the years. And when it comes to the 24th century, all the unluckiness of the Emerald Isle seems to be heaped all on the shoulders of Miles. And we’re not just imagining this. According to both the special features on the DS9 DVDs and the book The Deep Space Nine Companion writers of the show actively sought to make sure at least one episode a year would feature an “O’Brien must suffer” plotline.

According to Ira Steven Behr, “If O’Brien went through something torturous and horrible, the audience was going to feel that, in a way they wouldn’t feel it with any of the other characters.”

While this is certainly true, it’s also possible that the tremendous acting chops of Colm Meaney allowed us to really believe that what he was going through was real, as opposed to the stiffer characters in the series. (Or, for that matter, all Star Trek series.) But another important reason why O’Brien’s various plights seem particularly relatable is because there are actual stakes for his character. Unlike a lot of other Trek regulars, O’Brien has a family, and fairly normal”one at that. When things on the Enterprise or Deep Space Nine go pear-shaped, it feels really scary for O’Brien. Sure Sisko has a family too, but his son Jake is a little older and savvier. Miles’s daughter Molly is just a little kid!

In DS9’s “Time’s Orphan” the notion of the O’Brien family getting seriously screwed up by a science fictional premise is particularly heartbreaking. Due to a freak time vortex showing up and ruining a perfectly good picnic, a feral 18 year-old Molly suddenly replaces little kid Molly. Despite their efforts at reintegrating Molly back into civilized society they make no headway and Miles and his wife Keiko eventually send the feral version of Molly back into the vortex in hopes of swapping her for Molly’s younger self. Basically, Miles exiles a version of his daughter. Heavy.

And if that wasn’t bad enough, he’s also been tortured, held captive, betrayed and possessed a whole slew of times. In the TNG episode “Power Play” O’Brien is one of three crewmembers whose body is occupied by malevolent aliens hell-bent on taking over the Enterprise. With bad-O’Brien pointing a phaser at his wife Keiko for pretty much the entire episode, it’s a minor miracle they stayed together. In fact, Keiko must be some kind of saint for putting up with O’Brien. Now, I’m not saying O’Brien isn’t a stand-up guy and good father and good husband. He totally is.

And though she does suggest moving back to Earth a few times, Keiko is a pretty good sport about pretty much everything that happens to her family. Though when she was turned into a little kid in “Rascals” you could really feel O’Brien’s pain in just how weird that relationship was going to be.

However, the whole spouse-possessed by really mean aliens thing gets switched in the DS9 episode “The Assignment. “Here, the Pah-wraiths take over poor Keiko’s body and tell him he has to do what they want or Keiko gets it. This is made even worse by the fact that not only does O’Brien have to try and destroy the wormhole against his will, but also that he rarely even gets to see Keiko. Life-threatening, space station-destroying stakes AND their quality time taken away!

 

Oh no! Somebody stop him! Oh no! Somebody stop him!

 

Basically, every member of the O’Brien family has to be put through some kind of time-futzing shenanigans. In “Hard Time” Miles himself experiences 20 years in an alien jail cell, even though almost no time has passed at all. With all the perspective shifts in this guy’s life it’s amazing he keeps it together at all. Which is why he has a drinking buddy: Dr. Bashir. And even though we all love Kirk and Spock, Miles and Julian just might be the best Trek bromance of them all. Actor Alexander Siddig backs me up here by saying “…O’Brien and Bashir are the only real friendship that’s ever happened on Star Trek. Those two are really friends…

Even in a bizzaro universe, Miles O’Brien can’t escape from being the nice guy who sort of gets screwed over all the time. In the various mirror universe episodes on DS9, “Smiley” might seem more hardcore than our Miles, but he’s still an everyman and stand-up person, despite kidnapping the regular-universe version of Sisko. Notably, the alternate version of drinking buddy Bashir is a total jerk in the bizarro universe.

 

True Love

 

What’s also demonstrated here is how unjudgemental the character of O’Brien is. It’s not that he’s amoral about bizzaro Sikso having a mistress, it’s just that he sort of looks past it. The same goes for O’Brien’s relationship with his former Captain, Benjamin Maxwell in the TNG episode “The Wounded.” Despite the terrible things that Maxwell has done, you really get the sense that O’Brien will be able to separate his fond memories of Maxwell from the crazy person the rogue captain eventually became. It’s not just that O’Brien is crazy loyal, it’s that he gets people. Space station Deep Space Nine didn’t really need a counselor for six years because most of the characters probably just went and got plastered with Miles. (We see Worf do this at least once.)

But despite the massacre on Setlik III, his family being screwed with by time vortices and jerky aliens, getting captured and tortured over and over again and not even having a name in “Encounter at Fairpoint,” Miles O’Brien endured. Did he have the luck of the Irish after all? Whatever the answer is, it’s clear we certainly needed him. And on this St. Patrick’s Day, I’ll be lifting a glass in a toast to the one and only Chief O’Brien!

DS9 Stories/News: Deep Space Comics & Fan Art (3)

#17 – Images is a comic book published by Malibu & released on 12//1994

#18 – Hearts of Old is a comic book published by Malibu & released on 1//1995

#19 – Mission of Mercy is a comic book published by Malibu & released on 2//1995

#20 – Last Remains is a comic book published by Malibu & released on 3//1995

#21 – Fadeout! is a comic book published by Malibu & released on 4//1995

#22 – Mine! is a comic book published by Malibu & released on 5//1995

#23 – The Search is a comic book published by Malibu & released on 5//1995

#24 – Acceptable Losses is a comic book published by Malibu & released on 6//1995

#25 – Gods of War is a comic book published by Malibu & released on 7//1995

#26 – Genesis Denied, Part One is a comic book published by Malibu & released on 7//1995

#27 – Genesis Denied, Part Two is a comic book published by Malibu & released on 8//1995

#28 – Friend and For Alike is a comic book published by Malibu & released on 9//1995

#29 – Sole Asylum, Part One is a comic book published by Malibu & released on 10//1995

#30 – Sole Asylum, Part Two is a comic book published by Malibu & released on 11//1995

#31 – Remembrance is a comic book published by Malibu & released on 12//1995

#32 – Turn of the Tide is a comic book published by Malibu & released on 1//1996

Star Trek: Deep Space Nine — Hearts and Minds

#1 – For the Glory of the Empire is a comic book published by Malibu & released on 6//1994

#2 – On the Edge of Armageddon is a comic book published by Malibu & released on 7//1994

#3 – Into the Abyss is a comic book published by Malibu & released on 8//1994

#4 – Masters of War is a comic book published by Malibu & released on 9//1994

#1 – Prophets and Losses is a comic book published by DC Comics & released on 12//1994

Star Trek: Deep Space Nine/Star Trek: The Next Generation

Plot Summary

This is part one of Deep Space Nine Star Trek The Next Generation crossover between DC Comics and Malibu Comics.  Both crews are well represented in this issue including characters like Ro Laren.  A Runabout with some high ranking offices go into the wormhole and the whole thing is shut down.  Neither crews know what to do.  With Jean-Luc Picard in command of both crews the station tries to solve what happened.  Meanwhile on Bajor people are rioting because of the closing of the worm hole that they view as the Celestial Temple and believe it to be a holy place.
Special Note
The next issue in this ark is not in this volume.  Here is a link to Part two in the story. Part Two.  The story takes place before Ro betrays the crew.  These were made while the shows were still going.

Published by DC Comics that started in 1994

This series is connecter to the Malibu series with the same name.  Each company made two issues and the story alternates between the two companies.  This series contains parts one and four of the DS9/TNG crossover. Parts two and three can be found here.
#2 – The Unseen Enemy is a comic book published by DC Comics & released on 1//1995
Part four of the four part DS9/TNG crossover.
Things are coming together for the crews of the U.S.S. Enterprise D and the Deep Space Nine.  They have tied the connection between the new alien race and the Federation and they are able to put a stop to their plans

Star Trek: Deep Space Nine/Star Trek: The Next Generation

Published by Malibu that started in 1994

Contains parts two and three of the four issue DS9/TNG crossover. Parts one and four can be found here.

Plot Summary

(Part two of the DS9/TNG crossover.)

Stardate: 47269.1
The crew of the U.S.S. Enterprise D and Deep Space Nine (DS9) send an away mission led by William Riker into the wormhole to rescue some missing officers only to run into an invading armada.  Back at the station DS9 is infiltrated by Cardassians who turn out to be more than they appear.  Meanwhile the children of both crews are having fun and getting into a little mischief.

Special Note
The next issue in this ark is issue two of this volume but it is the third chapter in the arc.  The whole story arc takes place before Ro Laren betrays the Enterprise and just after the Federation sends Benjamin Sisko to DS9. These were made while the shows were still going.

#2 – Encounter with the Othersiders is a comic book published by Malibu & released on 1//1995

Plot Summary

Stardate 47270.9
Inside the stable wormhole near Bajor the joined away team of the U.S.S. Enterprise D and Deep Space Nine that were investigating the mysterious disappearances of high ranking Starfleet officers are captured and attempt a successful prison break.  They break off into two groups and fight battles all over the ship to eventually find their missing officers.  As soon as they are found and the rescue attempted a Starfleet Admiral they were trying to save is killed and one half of the team is captured.

Meanwhile Jean-Luc Picard and Benjamin Sisko go to the surface of Bajor. The planet is suffering from huge environmental shifts caused by the trouble with wormhole.  Both Picard and Sisko have no idea what is going on with their officers on the inside the wormhole.

Star Trek: Deep Space Nine: The Maquis – Soldier of Peace

#1 – Vacation’s Over is a comic book published by Malibu & released on 2//1995

#2 – Rats in a Maze is a comic book published by Malibu & released on 3//1995

#3 – Victims of Deceit is a comic book published by Malibu & released on None//None

The final chapter in the Maquis storyline.